Tom Clancy’s Ghost Recon: Advanced Warfighter

In Tom Clancy’s Ghost Recon Advanced Warfighter, players will embody Captain Scott Mitchell as he commands the Ghosts and Special Forces allies equipped with the IWS (Integrated Warfighter System) in the quest to save the president of the United States, recover stolen nuclear codes and eliminate a vicious band of renegade soldiers hell-bent on unleashing catastrophe.

The game takes place in the concrete jungle of Mexico City. Urban warfare will be brought to a whole new level as the IWS system will allow for players to have the utmost control over volitile situations by tracking enemies behind buildings and extra tight zoom-ins for the head shot kills.

Players will be put into groups of soldiers all equipped with the IWS system and it appears that the most vital piece of this game is to utilize cover. If there’s one thing I’ve learned from Tom Clancy games its that roaming around in the open for too long lands you a bullet between the eyes.

Teamwork is essential in order to complete the missions laid out for you. The IWS combines advanced weapons systems, satellite communication devices and enhanced survivability into one fully integrated combat system that is finally ready for the true test of the battlefield.

The game’s graphics are simply off the hook insane. Hectic action and a tight over-the-shoulder camera view makes this a very intense shooter.

Tom Clancy’s Ghost Recon: Advanced Warfighter hits shelves March 30, 2006. The screenshot below will link yuo to IGN’s Web site for more screenshots.

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